• Issue with Lore 2.50

    From Codefenix@21:4/10 to All on Fri Aug 7 15:53:00 2020
    Are there any other sysops out there that run Lore 2.50 on their BBS? There seems to be an issue with it. I'll try to explain as best I can.

    On a fresh install, after a new player starts the game, plays, and then quits and sets up camp, when the player later returns to the game, they're followed around by a "nobody" character. The player has to hit "I" at the prompt to ignore interactions with the "nobody" in order to move, however the "nobody" proceeds to follow the player everywhere, requiring repeated "I" presses at every step. What's weirder, is if the player quits and rejoins again, it produces a second "nobody" which follows the first "nobody" around.

    I suspect what's happening is the player's initial character is getting copied and then treated as an NPC by the game. Just wondered if this is a known bug, if anyone else has experienced it, and if there's a fix/patch for it. Heck, maybe it's a "feature" that I overlooked in the docs. :)

    It's otherwise a very nice game and I'd like to try to solve the problem before taking the game down.

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  • From Codefenix@21:4/10 to All on Sat Aug 8 09:03:00 2020
    Re: Issue with Lore 2.50
    By: Codefenix to All on Fri Aug 07 2020 03:53 pm

    Are there any other sysops out there that run Lore 2.50 on their BBS? There seems to be an issue with it. I'll try to explain as best I can.

    Actually I think I fixed it myself. I just needed to select "Custom Settings" under the "Get port information from" box when configuring nodes in CONFIG.EXE.

    Silly me. :P

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  • From Adept@21:2/108 to Codefenix on Sat Aug 8 18:53:24 2020
    Silly me. :P

    Thanks for posting your solution, though, and not creating a DenverCoder9 situation.

    https://xkcd.com/979/

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    * Origin: Storm BBS (21:2/108)
  • From Codefenix@21:4/10 to Adept on Sun Aug 9 11:07:00 2020
    Re: Re: Issue with Lore 2.50
    By: Adept to Codefenix on Sat Aug 08 2020 06:53 pm

    Thanks for posting your solution, though, and not creating a DenverCoder9 situation.

    I don't get the reference, but you're welcome. :)

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