• xtrn/starstocks/game.js

    From Michael Long@1:103/705 to Git commit to main/sbbs/master on Sun Nov 29 13:09:07 2020
    https://gitlab.synchro.net/main/sbbs/-/commit/1263a440429f942d3d542059
    Modified Files:
    xtrn/starstocks/game.js
    Log Message:
    Update game.js - the game is showing 2 pauses when exiting. This code is not even needed since you can set "pause after execution" in scfg. Now if that is enabled, there is only one pause shown. And if not enabled, there is no forced wait/press a key. Seems it would benefit sysops who want it either way.
    --- SBBSecho 3.11-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Rob Swindell@1:103/705 to Git commit to main/sbbs/master on Sun Nov 29 13:09:07 2020
    https://gitlab.synchro.net/main/sbbs/-/commit/81d18d050a653dd0ad38004c
    Modified Files:
    xtrn/starstocks/game.js
    Log Message:
    Merge branch 'patch-4' into 'master'Update game.js - the game is showing 2 pauses when exiting. This code is not...See merge request main/sbbs!46
    --- SBBSecho 3.11-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From mcmlxxix@1:103/705 to Git commit to main/sbbs/master on Tue Dec 12 07:15:34 2023
    https://gitlab.synchro.net/main/sbbs/-/commit/dab37290df6b1ef59363210d
    Modified Files:
    xtrn/starstocks/game.js
    Log Message:
    reformat score list to accomodate scores > 1 trillion (impressive)
    --- SBBSecho 3.20-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)