I have a quick and simple question... rLogin
?rlogin <address>[:port] [mode] [client-name] [server-name] [terminal-type]
I would like to pass a user onto the game server with the alias and passord... what do I need to do... I have the address and port thing working fine.
Re: rLoginthe alias and
By: Ib Joe to All on Fri Dec 16 2022 12:48 pm
?rlogin <address>[:port] [mode] [client-name] [server-name]
[terminal
I would like to pass a user onto the game server with
Send the user-id as the "client-name" argument, then the password as the "sever-name" argument. Just pass "0" for the mode argument.
"sever-name" argument. Just pass "0" for the mode argument.
Re: rLogin
By: Digital Man to Ib Joe on Sat Dec 17 2022 12:26 am
Re: rLoginthe alias and
By: Ib Joe to All on Fri Dec 16 2022 12:48 pm
?rlogin <address>[:port] [mode] [client-name] [server-name]
[terminal
I would like to pass a user onto the game server with
Send the user-id as the "client-name" argument, then the password as the "sever-name" argument. Just pass "0" for the mode argument. "sever-name" argument. Just pass "0" for the mode argument.
If I wanted to pass the Alias name I would wrtight @alias@ or something like that in the command line?
The current user's alias? That's the default behavior. You don't need
to pass any extra arguments if you want to use the default behavior.
The current user's alias? That's the default behavior. You don't need to pass any extra arguments if you want to use the default behavior.
Separately, how can I auto-create a user for doorgame purposes simply by passing a username to synchronet's rlogin server?
That's how it works already. There are some questions for new users, but those can all be supressed through different means (e.g. setting those prompts to empty strings in the text.dat file or turning off toggle options in SCFG). --
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