Looking for any sysops/developers who are making or made any new BBS
games this year. Are there any in developement currently?
Yes... Galactic Dynasty is a good one to check out. fsxNet (Zone 21) that I am involved in runs it. The developer is Andrew Pamment.
I seem to have missed the message you are replying to for some reason.
according to the seenbys in the original, 153/150 250 7715 got it... but i don't know where you are pulling your feed for this area from...
Looking for any sysops/developers who are making or made any new BBS
games this year. Are there any in developement currently?
this year. Are there any in developement currently?
this year. Are there any in developement currently?
I am releasing a reboot for MOTOR CITY SOFTWARE commercial BBS doors. We aquired them around 97/98... and now that I have finished developing my own compiler, a node.js like engine, and apache_module for my compiler -
I am developing my own mailer, tosser, editor, BBS and doors. Per BBS, I will be releasing many BBSes re-written to my compiler and my coderunner server.
The challenge for my DOORs so far is - they run either as scripts under coderunner (e.g. standalone server) or a chain calls from my BBS. The chain approach allows the BBS to pass information to the DOOR, the standalone server is what we are currently testing, and mailers/BBSes
have no clue how to pass the connection to the door, except to go into a reverse proxy mode and pass a string from the BBS -> DOOR (where is the drop file?) - this is done without echo back to the user, so they do not see how the BBS and DOOR handshake.
The approach allows one or more BBS servers to use one or more DOOR servers. * Anyone else further down this road than we are? (We being me)... ;-)
Ozz
What are the titles for your doorgames?
What are the titles for your doorgames?Our first release this weekend was BlackJack/21 (works CP437 and UTF8), waiting for info on RLogin - then we will update Grubhub.
waiting for info on RLogin - then we will update Grubhub.
you mean github? ;)
what language was this done?
HAHAHA! Yeah, we own a restaurant and GrubHub is one of our delivery partners. Wonder if I messed that up on my WikiPedia update yesterday...
what language was this done?all are written in my script engine languages - called ModernPascal (http://tutorial.modernpascal.com/)
The original DOORS were written in Turbo Pascal 7.0 and olders... thus
why I wrote my own compiler/script engine. I am 99% backward compatible with Borland's Turbo Pascal 7.0 back to 3.2... excluding my variance on TextFile and Binary File calls - everything that is applicable to 32bit and 64bit were implemented. E.g. not MemB[Seg:Off] or FAR, etc.
so some of these will support door32.sys?
I guess, I should spend time this week and simply recompile all of the 16bit binaries and see how many will recompile with VPascal and give use 32bit binaries - both of those working with FOSSILs. Some of the doorkit has direct UART support - I am thinking of pulling that out - and just make the original binaries support FOSSIL only - all BBS(es) are using DOSBox or DOSEmu or Boxxer - so slap in X00/XU and these will still
all BBS(es) are using DOSBox or DOSEmu or Boxxer
This is done in layers ... the script(s) e.g. DOOR, BBS, TOSSER, MAILER all written in my script engine languages - called ModernPascal (http://tutorial.modernpascal.com/)
What are the titles for your doorgames?
Our first release this weekend was BlackJack/21 (works CP437 and UTF8), waiting for info on RLogin - then we will update Grubhub.
So:
1. BlackJack/21
2. Battleship
3. Checkers
4. Chess (Single User, and Multi-User)
5. Card Guppies
6. Keno
7. MCBOWL
8. MCDARTS
9. MCRACE
10. MCSPIN
11. MCSTORY
12. MCSUB
13. MCTANK
14. MCTOUR
15. MCTRIVIA
16. MINEFIELD
17. NOTER (One Liner/Rumors)
18. Q7
19. QSLOT
20. RECON
21. SWEEPER
22. THINKER
23. TICTACTOE
Utility Doors:
1. Call Back Verifier (Modem Only)
2. FREQ Count (FrontDoor Stats)
3. MCBEST (RA Stats)
4. MCFILES
5. MCFREQ
6. MCMSGS
7. MCRA2FU
8. MCTOCK
9. MCUSAGE
10. MSG2TEXT and TEXT2MSG
11. MSGFWD
12. 5 or 6 RA Utilities, Msg Packer, File Dupe, Security Door.
13. QBBS/SuperBBS/EleBBS/RA/ User Editor, User Kill, and other Utils.
So that is the list of what we acquired from them. We also have a few games my team has been desinging - RobotWar (like Mech for the PC), Galaxy-Z and Evolution (both strategy games), TekWar (like Shatner's TV series/books, a tech version of mafia wars style game), and others. All
of these are being developed for our DOOR SERVER (coderunner2). I have also aquired AGT (Adventure Game Toolkit), and have incorporated it into DOOR SERVER, allowing it to run *ALL* v1.7 Text Adventure Games (now called MUDs).
Once these start rolling out the door, then I work on porting them to Celerity (our DOOR SERVER as a native Apache Module) - e.g. WEB BASED
DOOR GAMES!
DOSBox or DOSEmu or Boxxer - so slap in X00/XU and these will still
not really using dosbox here. only win32 doors or mpl since im 64b
--- Mystic BBS v1.12 A39 2018/04/21 (Windows/64)
(http://tutorial.modernpascal.com/)
Why not use FPC?
That's an impressive list. Were most gotten through some aquisition?
In MBBS when you state the door is TELNET (I think "IT"?) (a) does it still product door32.sys? or can it? (b) can you in IT mode say:
CONNECT TO 127.0.0.1 PORT 2301 and SEND ^AC:\MBBS\NODE1\^M
If so, then we can make the DOOR SERVER co-exist perfectly... it will
look in C:\MBBS\NODE1\ for all 12 drop files I support and co-exist as
if it was a MBBS mpl ;-) ... maybe we can make an .mpl for this?? I am trying to avoid saying - to run my 40+ doors you have to run my bbs product.
Thanks for any feedback/input!
oh i'm not referring to a door server i was talking about playing them on the bbs
Sysop: | Nelgin |
---|---|
Location: | Plano, TX |
Users: | 509 |
Nodes: | 10 (2 / 8) |
Uptime: | 112:25:00 |
Calls: | 8,194 |
Calls today: | 1 |
Files: | 15,442 |
Messages: | 913,291 |
Posted today: | 8 |