• M.U.L.E

    From KK4QBN@VERT/KK4QBN to All on Sat Nov 11 04:42:49 2017
    Anyone remember the old PC/Nintendo game M.U.L.E? It would be nice to have a BBS Realtime multiplayer version that either relied on JSON, think mail transit would progress the game to slowly.. Idunno..

    I grew up with that game and loved it.. Besides going to flea markets, etc with my dad, it tought me a lot of marketing startegy.. It would be nice to stick to close to the same concept except maybe have better maps, and other creatures besides the dreaded wampus..

    maybe throw some options in there where folks can steal from each other, and can also shoot one another protecting their plots, booty (yea... but booty and mining booty) maybe a mix between some aspects of BRE and MULE..

    Would make a great JS game..

    wish I had the skill to do it..

    --

    Tim Smith (KK4QBN)
    KK4QBN BBS

    ---
    * Synchronet * KK4QBN BBS - bbs.kk4qbn.com - Chatsworth GA USA
  • From Iphorde@VERT/BOOBTUBE to KK4QBN on Sun Nov 26 02:09:42 2017
    Re: M.U.L.E
    By: KK4QBN to All on Sat Nov 11 2017 04:42 am

    You want an ASCII art DOOR GAME version of M.U.L.E.?

    Why?

    ---
    þ Synchronet þ The BOOBTUBE BBS - bbs.foodvault.net
  • From KK4QBN@VERT/KK4QBN to Iphorde on Mon Nov 27 19:55:40 2017
    Re: M.U.L.E
    By: Iphorde to KK4QBN on Sun Nov 26 2017 02:09:42

    You want an ASCII art DOOR GAME version of M.U.L.E.?

    ANSI..

    Why?

    Because it was a cool trading game from my childhood..

    and should be a very very easy game to create in JS.

    pro's outweigh the cons.. (for me.)

    --

    Tim Smith (KK4QBN)
    KK4QBN BBS

    ---
    * Synchronet * KK4QBN BBS - kk4qbn.com - kk4qbn.synchro.net - Chatsworth GA USA
  • From deepthaw@VERT/DS94 to KK4QBN on Tue Nov 28 08:17:00 2017
    Re: M.U.L.E
    By: Iphorde to KK4QBN on Sun Nov 26 2017 02:09:42

    You want an ASCII art DOOR GAME version of M.U.L.E.?

    ANSI..

    Why?

    Because it was a cool trading game from my childhood..

    and should be a very very easy game to create in JS.

    pro's outweigh the cons.. (for me.)


    MULE is a true classic. You'd have to figure out a way to make it work asynchronously (the bidding portion) but other than that it could be great
    fun.
  • From KK4QBN@VERT/KK4QBN to deepthaw on Tue Nov 28 11:45:33 2017
    Re: Re: M.U.L.E
    By: deepthaw to KK4QBN on Tue Nov 28 2017 08:17:00

    MULE is a true classic. You'd have to figure out a way to make it work asynchronously (the bidding portion) but other than that it could be great fun.

    Agreed, and something is strange about your message, do you have this echo marked as QWK networked, you are not showing any sort of tagline, or anyhing, it almost appears as if the message was posted locally but as we can all see it came from VERT/DS94.

    --

    Tim Smith (KK4QBN)
    KK4QBN BBS

    ---
    * Synchronet * KK4QBN BBS - kk4qbn.com - kk4qbn.synchro.net - Chatsworth GA USA
  • From deepthaw@VERT/DS94 to KK4QBN on Tue Nov 28 13:55:00 2017
    Agreed, and something is strange about your message, do you have this echo marked as QWK networked, you are not showing any sort of tagline, or anyhi it almost appears as if the message was posted locally but as we can all s came from VERT/DS94.

    Is it fixed now? I forgot to change a setting in Mystic when I was tweaking
    the QWK networking.

    --- Mystic BBS v1.12 A36 2017/11/27 (Windows/32)
    * Origin: Deep Space '94 * telnet://deepspace94.com * fnord
  • From KK4QBN@VERT/KK4QBN to deepthaw on Wed Nov 29 08:14:00 2017
    Re: Re: M.U.L.E
    By: deepthaw to KK4QBN on Tue Nov 28 2017 13:55:00

    Is it fixed now? I forgot to change a setting in Mystic when I was tweaking the QWK networking.

    Yes. looks great, would paste if I could.

    --

    Tim Smith (KK4QBN)
    KK4QBN BBS

    ---
    * Synchronet * KK4QBN BBS - kk4qbn.com - kk4qbn.synchro.net - Chatsworth GA USA