(twice in a row), it dies and the board drops carrier.
(twice in a row), it dies and the board drops carrier.
Your code looks fine to me at face value. What's your logic when the user presses enter (or whatever key is pressed to make the selection)?
Are you using arrays to hold group/pack/filename data?
It just seems like that would be the easiest way for the user to select things. No, i'm not using arrays.. I probably should..
It just seems like that would be the easiest way for the user to select things. No, i'm not using arrays.. I probably should..
It just seems like that would be the easiest way for the user to select things. No, i'm not using arrays.. I probably should..
I expanded on the original IPL docs back in the day when I was going under a different alias. It's embarassing to look at. Anyway, it doesn't look like IPL has much by way of directory navigation and manipulation, which would probably be the best way to implement an ANSI pack viewer. Otherwise you're stuck hardcoding a bunch of group, pack, and file names by hand...
This is making me want to pick up Iniquity development again. Ugh.
It just seems like that would be the easiest way for the user to select things. No, i'm not using arrays.. I probably should..
I expanded on the original IPL docs back in the day when I was going under a different alias. It's embarassing to look at. Anyway, it doesn't look like IPL has much by way of directory navigation and manipulation, which would probably be the best way to implement an ANSI pack viewer. Otherwise you're stuck hardcoding a bunch of group, pack, and file names by hand...
This is making me want to pick up Iniquity development again. Ugh.
I expanded on the original IPL docs back in the day when I was going
under a different alias. It's embarassing to look at. Anyway, it doesn't look like IPL has much by way of directory navigation and manipulation, which would probably be the best way to implement an ANSI pack viewer. Otherwise you're stuck hardcoding a bunch of group, pack, and file names by hand...
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